Alien Assault Devlog #2


After a missed week of development due to personal circumstances I am now behind on this project and have had to reduce the scope of the project to compromise. One of these changes has been changing the game from a top down shooter to a side on shooter with the aim being to have a similar camera to a game like streets of rage. Since the last devlog I think everything I have added is a main menu, controls menu added the scene transition between them. I have also added a shooting mechanic that works when built to the arcade cabinet this game is made for. So far i have had no major issues other than obviously the time constraint I am under due to personal reasons. 

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